A display at an art exhibit in the U.K. by artist John Paul Bichard features shots taken from Max Payne 2 to create eery prints of an imaginary crime scene:
By transforming the game environment into a ready-made urban studio space, the objects and interiors were altered using the in-game weapons with the gore from dead enemies being used to 'paint' the sets before being unceremoniously blasted out of view and the scene captured.
Check out the gallery here.Responding to criticism from kotaku, Bichard offered more details about his art:
I don’t just take screenshots randomly – I took a long time to find the right game – rejected Doom 3 – played MP2 3 times through, spent days in developer mode finding the right locations, then it took literally hours to find and create the scenes – many of the screen grabs were discarded.
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