
Richie's Counter Strike: Source map, de_estate is finally available for download.
Check out the map here (1.39 Mb)
To install, copy de_estate.bsp to
C:\Program Files\Valve\Steam\SteamApps\YOUR ACCOUNT\counter-strike source\cstrike\maps
About: before I talk some about my map, I would like people to know my circumstances.
during the building of this my very first map. I didn't have Internet access, because of this I couldn't
make use of the various websites that provide help and information on the use of Hammer.
because of this I really don't know what the standards are for maps released to the public.
I don't know whether this is a good map or not, but in my opinion its pretty sweet ;)
hardened mappers might notice that my map is completely made of rectangles, this is because I didn't notice that I could change the block tool shapes until well near the end of the building process.
also, I tried to make the skybox as suggested in the cobble map provided in the SDK, but couldn't clear the sky of anomaly's so had no choice but to revert to a shoe box surrounding my map. once I get back online I will be able to consult the pro's as how to fix this problem. the compile times on this map where huge, something like 15 minutes. Because of the Vvis.exe times due to shoe box sky.
so like I said this is my first map EVER! so I had to wing certain things and haven't really clocked vertex manipulation just yet, I did manage to get the roofs to work but everything else gave me compile errors so I had to pull them. go easy on me, Im sure my next map will kick ass way more than this one, but I just want to get going on a new map as it gets really boring doing the same map every day. with this map I will provide my compile info so any pro mappers can provide me with assistance in clearing up certain problems Im having.(should they be bothered)
The map runs super fast on my P.C so I hope this translates to yours.
I've got a lot to learn, and by the standard of the source engine, a hell of a long time to learn.
Have fun ;-}
Discussion >>
