Latest claims in the harsh and bloody next-gen console wars comes from the side of Microsoft. One of ATI's Leading graphical designers Richard Huddy in a recent interview has said that despite the PS3 taking home 1st prize in specification, it will be beaten graphically by the Xbox 360.Huddy claims the that although ATI's Xenos hardware is 50 Mhz slower on paper than Nvidia's RSX engine, the 'unified shader architecture' of his creation would be the deciding factor in the graphics race and ultimately give Microsoft the edge.
That mere 10 per cent clock speed that RSX has on Xenos is easily countered by the unified shader architecture that we've implemented," he stated in the interview with a technology site. "Rather than separate pixel and vertex pipelines, we've created a single unified pipeline that can do both.
Providing developers throw instructions at our architecture in the right way, Xenos can run at 100 per cent efficiency all the time, rather than having some pipeline instructions waiting for others," the expert explained. "For comparison, most high-end PC chips run at 50-60% typical efficiency. The super cool point is that 'in the right way' just means 'give us plenty of work to do'. The hardware manages itself.
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