A detailed list of specifications for the Nintendo Revolution have appeared in the blogosphere - it should go without saying that the list should be taken with a healthy dose of salt until Nintendo officially release their specs:Ok, this is highly rumored and for some odd reason someone sent this to me in my Email. All the information below supposedly came from a game programmer where his game company has a 12-month contract, whatever that means. His and the company name are hidden for protection.
The programmer has experience in converting PC code to Mac code. In addition, he has some Game Boy Advance programming experience and is now working on a DS game. He came across this info while working on the DS game
Rev Specs:
2 G5 1.8GHZ CPUS (NOT 2XCORE)
512K L2 Cache
1200 MHZ Front Side BUS - Xbox 360’s FSB is 1000 MHz
600MHz GPU with 12MB embedded 1T SRAM – 2x Pipes 4x T read?
128MB 1T SRAM MAIN MEMORY 600 MHz (L3 Cache to CPU and GPU)
256MB 400MHZ NEC design embedded DRAM
Embedded 16-BIT HD 7.1Digital sound chip
Dedicated sound bandwidth with zero affect on CPU
6GB HD Dual Layer Panasonic Discs
When combined Rev CPUs equal 3.6 GHz. Uses copper wire for less heat and is 200MHZ faster than X360 via FSB
A 3:1 balance ratio between CPU and RAM
1:1 balance ratio between GPU and Ram
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