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Designing the Xbox 360 User Interface - 28.7.05

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DesignInteract.com has an interesting look at the design of the Xbox 360 user interface. Designing the interface for the next-gen console took 2 years of hard graft according to the article.

Russ Glaser is group user interface design manager at Microsoft, and it was his responsibility for the design of the user interface. Where the Xbox was simply for gaming, the Xbox 360 will act like a media hub where people will be able to store their photos, music and an other media files, so understandably a lot more thought and care had to go into the design.

We added things to draw a wider audience, what we call the '‘digital entertainment lifestyle enthusiast,'” he says, the phrase not exactly rolling off his tongue. '“That person could be a gamer, but is more likely a gamer'’s mom'.

The Making of A Video Game Console Interface

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By Gary (Email: Gary at igniq dot com)  



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