The QuakeCon convention is underway in Texas, and id have been talking up the next instalment in the series, Quake 4.The company's CEO, Todd Hollenshead has revealed that he thinks Quake 4 will trump DOOM 3 with the help of varied gameplay, better A.I. and advancements such as drivable vehicles:
"I really feel that Quake 4's going to be a better game than Doom 3 was"
Also revealed for the first time at the convention was the Xbox 360 version of the game, which is being developed alongside the PC version by Raven Software. Gamespot were among the few who got an early look at the 360 version behind closed doors, and revealed that it looks slightly rougher than the PC version:The 360 version of the game looks slightly rougher around the edges than the PC version--the textures don't seem quite as sharp--but since both versions of the game are being developed at the same time, Raven plans to have the 360 version come out shortly after the PC version. The 360 version of the game will apparently use the Halo/Red Faction-style control scheme that has become a standard setup for console shooters. You'll use the analog sticks to move and aim, and you'll use the D pad to select weapons. Furthermore, in classic Quake fashion, you'll be able to carry every weapon in the game simultaneously (including machine guns, shotguns, grenade launchers, rocket launchers, railguns, nailguns, and the hyperblaster energy weapon).
Quake 4 Xbox 360 first-impressions
Related:
QuakeCon.org
Official site for Quake 4
id Software
Raven Software
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