The dazzling footage we've seen so far for the Xbox 360 and PS3 has raised questions in Adrian Smith, the co-founder of the studio behind the Tomb Raider series.Smith has cast doubt on whether the consoles will actually be able to render super-detailed characters while a lot of other things are happening on the screen. He also pointed out that the tech demos we've seen may be misleading:
We've seen games with 500 people of a PlayStation 2-type quality or we've seen one character which looks movie-esque.
But Smith - who also co-founded Core, the studio originally responsible for the Tomb Raider series - warns that such images may not be representative of what is actually possible.
"I don't know at this moment in time that either the PS3 or Xbox 360 has the ultimate power to do such massive, high quality main characters in environments with lots of things happening.
The level of interaction that you're going to have with a game is going to rocket. Players are going to be able to really interact with the environment like they've always wanted to.
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