Namco have announced Warhammer: Mark of Chaos, the first of their games based on the universe of the classic table-top franchise.The real-time-strategy game is due to be released late next year for the PC and is to be developed by Black Hole Games, the creators of last year's Armies of Exigo.
More information on Mark of Chaos can be gleaned from an in-depth interview with Namco's Chris Wren over on Gamespot. One detail Wren reveals is that the game will veer away from the traditional resource-gathering aspect of the RTS genre, with the focus mainly on fighting epic battles. Wren explained that the rules of the table-top game are mainly centered around combat and it'll be the same in Mark of Chaos, with gathering and upgrading taking place away from the battlefield in the capital city:
What we've done is made it less a part of the battling and more something you do when you are not battling. For example, you will not send a serf off to chop a tree and take it to a mill, but you might capture a region with some resources, and use those resources to upgrade your capital or build some battlefield structures. In other words, you are not founding cities and building libraries along the warpath, but you might erect some defenses there. The capital is where the more traditional base-building and resource allocation is managed, and we've just made it more of a real-time tactical mechanic rather than a battlefield mechanic.
Warhammer: Mark of Chaos Exclusive Q&A - Screenshots
BlackHoleGames.com
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