
Honest gamers fed up with cheaters getting ahead while they have to “work for a living” will no doubt applaud Blizzard Entertainment’s move to ban a few thousand accounts from its World of Warcraft.
The announcement of its banning of about 18,000 accounts comes on the heels of news that WoW had broken the 5 million subscription mark on its MMOGRPG.
According to Neoseeker.com, Blizzard banned the accounts, saying those who cheat are creating issues for all players as they alter the in-game economies.
In games like WoW and Sony’s EverQuest series, crafty cheaters have employed third-party software to create what players call farming or tradeskill bots. These programs enable the owners to automate the process that would give them tradeskill items or farmable merchandise, such as rare gems. By doing this, these players wreak havoc on the economies on individual servers by being able to offer what other players need hours and even days to find or make for a lower price.
While it seems brilliant on the surface, those who use auto bots for their farming and tradeskilling not only impair the in-game economies, they also impede the fun-factor of games by making it difficult for others, who play by the rules, to get ahead.
Earlier this year, Blizzard banned another 50,000 accounts for cheating. According to Neoseeker, Blizzard has stated it intends to keep an eye on the situation.
Source: Neoseeker
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