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Xbox 360 Gets Serious About Memory - 9.3.07

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- Xbox Live ArcadeTwo big announcements came out of the GDC in relation to the Xbox 360’s memory capacity. The first involves a much-needed boost in storage ability. The second centers around an increase in the size of games that can be put on Xbox Live.

A 512MB memory unit for the 360 will be made available on April 3 for a price of about $50. The unit will greatly increase the capacity for storage gamers have at their fingertips right now. To sweeten the deal, Microsoft intends to preload the unit with Geometry Wars: Retro Evolved by Bizarre Creations for a limited time.

This news alone has been long awaited and will no doubt be music to Xbox 360 gamers’ ears.

But, there’s more. The Xbox Live arcade game size limit has been increased from 50MB to 150MB, which gives developers a whole lot more room to play with in creating games.

“The new size limit offers developers increased flexibility and continued opportunities for innovative game development, while also ensuring that the millions of gamers on Xbox LIVE can continue to easily access, download and play all Xbox LIVE Arcade games on Xbox 360,” Chris Early, product unit manager for Xbox LIVE Arcade and Microsoft Casual Games at Microsoft, has been quoted as saying. “If you take a look at current games like ‘Roboblitz’ and ‘Small Arms,’ it’s clear that our developers deliver amazing game experiences within a compact size limit. Our focus is on continuing to provide developers with an environment that allows for the creation of cost-efficient games and that nurtures an artistic and creative approach to game development.”

Both moves are very good ones on the part of Microsfot. The storage capacity boost was absolutely needed and the arcade game size increase will likely result in a lot more games being developed for Live play.

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By Sherri (Email: Sherri at igniq dot com) 



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