Today the “Honor System” on the European World of Warcraft was switched on, where players win Honor points for vanquishing foes of similar level to them.
Before today the only reason for attacking a player controlled enemy was the thrill of the hunt – now players will get ranking points. And as Brucie always said, points make prizes, which in this case include new armour, weapons and other goodies. But advance reports from the US suggests that the nicely balanced gameplay of before has been shattered, with groups of higher level characters ganging up on lower-level cannon fodder. Whether the European servers will be affected in the same way remains to be seen, but those who like to mind their own business and play alone could be in trouble.