I stumbled across an interesting article over at (H)ard|OCP that reviews the good and the bad sides to handing over a big wad of cash for an Nvidia SLI setup in your pc. They make light of the fact that SLI currently requires NVIDIA to write driver profiles for each game to support SLI and that not many games support this in the current day.
The bottom line is NVIDIA is going to have to kick it up several notches on the driver side if they want SLI to impact the marketplace. The optimal solution is to make it so SLI is completely transparent to games so they don’t have to create a profile for each game allowing SLI to “just work.” Unfortunately, this doesn’t seem to be the case, as NVIDIA has to test each game and determine if AFR or SFR works best and then make a driver profile. So, if that is what they have to do, then NVIDIA really needs to step it up. A whole lot.
Check out the full article over at (H)ard|OCP
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