Further concerns about Microsoft’s plans to stick with regular DVDs for it’s next-gen Xbox 360 have been raised. Team Ninja chief Tomonobu Itagaki has expressed his ‘anxiety’ over the use of standard sized DVDs in the new Xbox, saying that it will very much limit developers abilities to fit high-definition pre-rendered sequences onto the 9Gb disks.
The screen resolution for Xbox 360 games will be in high definition, so the prerendered movies are going to be pretty large.
If we encoded the Dead or Alive 4 trailer from E3 in high definition in a quality acceptable to us, it will easily be about 2GB. (Xbox 360 DVDs will hold 9GB of data.)
With DOA4, we’ll be using the disc’s capacity to its full extent. We started development on DOA4 pretty early, and we didn’t know what disc format the Xbox 360 was going to adopt. So when we learned about it, we were really knocked out.
Itagaki also sent a warning to Sony, stressing that the PS3 had better live up to its suggested specifications;
A machine that doesn’t run according to its promised CPU frequency is out of the question.
Sony will be using Blue-Ray disks for their Playstation 3, with a storage capacity of 50Gb. Quite a blow to Micrsoft, certainly in the short-term. Gates has hinted at featuring HD-DVD (disks with a capacity of 30Gb) in future versions of the Xbox 360 but it will launch with standard DVDs.
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