
This is a guest article written by our content partners at Benchmarkreviews.com
NVIDIA recently earned its reputation back with the GF104 Fermi-based GeForce GTX 460; a video card that dominated the price point even before it dropped to $179 USD and completely ruled the middle market. Priced to launch at $129, the NVIDIA GeForce GTS 450 packs 192 CUDA cores into its 40nm GF106 Fermi GPU and adds 1GB of GDDR5 memory. Benchmark Reviews overclocked our GTS 450 to nearly 1GHz, and even paired them together in SLI. NVIDIA expects their new GTS 450 to compete against the Radeon HD 5730 at 1680×1050, but we learned from GTX 460 there’s usually more performance reach than they suggest. Since the price to performance ratio is critical to this entry-level segment, Benchmark Reviews also tests the NVIDIA GeForce GTS 450 1GB against the more-expensive Radeon HD 5770 using several of the most demanding DirectX-11 PC video games available.
The majority of PC gamers either use 1280×1024 or 1680×1050 monitor resolutions, which are considerably less demanding than the 1920×1200 resolution we test upper echelon graphics solutions at. Set to these less-intensive screen resolutions, middle-market video cards are capable of reproducing the same high quality graphics that top-end products do at the higher resolutions. Sure, the game engine matters, but it’s the display resolution and post-processing effects that impact performance most. This is what makes a product like NVIDIA’s GeForce GTS 450 so relevant to gamers. Of course, the massive overclock it accepts certainly helps to further sell this product into higher price segments.
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