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Hearts of Iron 2 Demo - 18.12.04  Email to a friend





A demo of this real time strategy sequel is now available for free download over on Gamespot:

... the 89MB demo lets gamers try out a battle as either the Axis or Allies in the Ardennes offensive. Molotov-like diplomacy and crafty economic maneuvering are just as important as blazing blitzkriegs in the title's cerebral gameplay. The full version of Hearts of Iron 2 is scheduled for release on January 4 in the US and sometime in February in Europe.

Download here (89MB | free reg. req.)

More info:
Official site for Hearts of Iron
Paradox Entertainment developers
Discussion >>
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The developers of the multiplayer online game Anarchy Online, Funcom, have decided to try new business models for it, and are now offering the game for free.

Any new accounts for Anarchy Online created before 15 Jan 2005 will have full, free access to the game until 2006, though this doesn't apply to expansion packs for the game:

"We feel very confident in the unique features and heralded qualities of our game, and are now openly inviting everyone playing MMO’s to find out what Anarchy Online is all about, completely free of commitment" said Ole Schreiner, Project Director for Anarchy Online. "Not only can we boast of a fantastic game which has been expanding for years, we are also constantly adding exciting new content, progressively making the ultimate sci-fi MMORPG even better."

More from the press release

Download and play Anarchy Online here

More info:
Anarchy Online tries free model
Anarchy Online
Funcom.com
Discussion >>
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A patch has been released for the expansion to Call of Duty, United Offensive bringing the game up to version 1.51.

Download the patch from 3dgamers (116 Mb)

Related:
Official Website
Discussion >>
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Valve have released de_prodigy through their latest Steam update, the map will be downloaded when you start Steam.

Some early screens of the map are posted here.
Read the full list of changes on the Valve news site.
Discussion >>
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File planet have announved more Half Life 2 Deathmatch maps available for download: DM_Gasworks and DM_Docks.

FilePlanet has searched the internet for the highest quality Half-Life 2 Deathmatch maps for your enjoyment! From the industrial toxic gas facility of DM_Gasworks to the quiet lapping shore side of DM_Docks, we are sure you'll be impressed at what designers have done in such a short time!



Thanks hlfallout for the link

Screenshots here here and here
Download the maps here (16.7 Mb)

Discussion >>
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Blizzard Entertainment have come out strongly against players who try to sell in-game property from World of Warcraft for real money:

Not only do we believe that it is illegal, but it also has the potential to damage the game economy and overall experience for the many thousands of others who play World of Warcraft for fun. In order to promote a fun and fair environment for all our customers, we are actively investigating those individuals who engage in this inappropriate activity and reserve the right to take legal action against these individuals to protect World of Warcraft for all those who "play by the rules." If you are found to be selling in-game property (such as coins, items, or characters), for real money, you will lose your characters and accounts, and Blizzard Entertainment reserves its right to pursue legal action against you as well.

Read on on the official site

More info:
World of Warcraft Trailers
Blizzard.com
Blizzard Fan Art Competition (closes 20 Dec)
Discussion >>
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SteamValve released an update through Steam recently that aimed at speeding up the load times and level-transitions in Half-Life 2 along with some updates for Steam and the Source SDK:

Steam

* Source MODs will now automatically appear in the games list
* Improved startup process for Steam
* Fixed crash when creating a backup that would span multiple DVDs
* Fixed a bug that would unnecessarily validate Steam caches after a cache corruption
* Fixed Condition Zero: Deleted Scenes and Codename Gordon failing to backup correctly
* Fixed a bug where the message "the game files will be deleted and re-acquired" would repeat
* Fixed offline mode failing after not connecting to Steam for more than a month


Half-Life 2

* Optimization to the Steam filesystem to reduce game launch and level transition time


Source SDK

* Simplified debug-launch process for MOD developers. MOD developers no longer need to place a config file in their directory
* Added a registry key for MOD developers to use to locate a user's Steam installation located at HKEY_CURRENT_USER\Software\Valve\Steam\SourceModInstallPath

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The Matrix Online

Warner Bros. have pushed back the release of the Matrix Online MMOG from January to Spring 2005.
From the press release:

The Matrix Online, a massively multi-player online game co-published by Warner Bros. Interactive Entertainment and SEGA of America, will now ship in Spring 2005. Previously slated for a January 2005 launch, the game will expand its beta program while the overall game experience is being enhanced.

"We are committed to quality games and making this the best possible experience for players," said Jason Hall, Senior Vice President of Warner Bros. Interactive Entertainment. "Since this is our first MMOG, we are taking measured steps to ensure it will be polished and are investing additional resources into our community oriented initiatives."

Gamespot has more info:

How will WBIE use the extra time? Not only will the Monolith development team continue to work on the game (the beta remains ongoing, Hall confirmed), but also, according to Hall, "we're going to invest further in The Matrix Online community and provide more events."

Specifically, Hall said that Warner Bros. Interactive had entered into an agreement with DC Comics to produce a "fanzine" that will base its content on the activities of the Matrix Online gamer. The fanzine will "completely focus on The Matrix Online, and more importantly, the users," Hall said. More specific information on the exact form the fanzine will take will be disseminated through the game's Web site and to players in the beta. The addition of DC Comics as a partner in bringing the Matrix world to life is a first for the two parties, serving to take some of the sting away from the delay news, Hall suggested.

Read on

More info:
Official The Matrix Online website
View the trailer
IGN.com The Matrix Online Preview
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4.12 Catalyst drivers have just been made avaliable over at ATI

The latest release of CATALYST™ introduces OVERDRIVE™ version 3.0 for the RADEON™ X850 XT. This version of OVERDRIVE™ will allow users to manually set the graphic and memory clocks, while still protecting the user from causing damage to their graphic card. OVERDRIVE™ version 3.0 also provides an optional automated search for maximum clock speeds. This feature is supported under both the Windows XP and 2000 operating systems.



Thanks tcmagazine for the link

ATI Catalyst 4.12 WHQL official XP download here (22.7 Mb)
More driver info here

Discussion >>
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Final Fantasy VII: Advent Children

An impressive new 4-minute trailer was recently posted on the official site for Final Fantasy VII: Advent Children.

The completely CG generated movie based on the all-time classic game is scheduled for Japanese release this month with a U.S. release in 2005, according to fan site AdventChildren.net:

The movie will run for somewhere between 70 and 80 minutes and will be released on DVD and UMD [for the Sony PSP]. It will feature a total of 20 characters, including the popular Cloud and Sephiroth, and is being developed by Square-Enix in conjunction with Visual Works.

It is expected to be released in Japan at the end of 2004, with a US release to follow shortly after [first quarter of 2005]. No word on a European or Australian release has been made as yet.

Read more

The official website carries the new trailer (trailer 003 in the trailers section) in Japanese and a Bit Torrent file is also available here that includes the trailer with fan-provided English subtitles.

Thanks to forevergeek for the link.

More info:
Final Fantasy VII: Advent Children Preview (25 Oct.)
Final Fantasy VII Spin-off Planned (16 Sept.)
Discussion >>
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I stumbled across these pics over on hlfallout forums.They were posted by hlflallout member Sixsixone who created them over at insurgencymod.net

These are the best Half Life 2 pics i've ever seen (funniest anyway)

Check them out here
Read the post by Sixsixone
Visit insurgencymod here
By Gary -  Digg this



1up.com's excellent 50 Most Important Games Ever Made feature is still running, with a new article every Friday.

The latest addition (Ultima Online) brings it up to number 45, and fresh articles since we linked it back in August include Street Fighter II, Final Fantasy 7, Half-Life and The Macintosh gets a special mention.

The list so far:
  • Spacewar (1962: PDP-1)
  • Pong (1972: Arcade/Console)
  • Space Invaders (1978: Arcade)
  • Adventure (1979: Atari 2600)
  • Battlezone (1980: Arcade)
  • Pitfall! (1982: Atari 2600)
  • Zork (1977-79: DEC PDP-10)
  • Game & Watch (1980-88)
  • Star Wars (1983: Arcade)
  • Pac-Man (1980: Arcade)
  • Donkey Kong (1981: Arcade)
  • Rogue (1980: VAX/BSD UNIX)
  • E.T. (1982: Atari 2600)
  • Dragon's Lair (1983: Arcade)
  • King's Quest (1983: PC)
  • One-on-One (1983: C64)
  • Super Mario Bros. (1985: Arcade/NES)
  • Gauntlet (1985: Arcade)
  • M.U.L.E. (1983: C64)
  • Dragon Warrior (1986: NES)
  • Ultima IV (1985: Apple II/PC)
  • The Macintosh (1984)
  • Tetris (1986: PC/NES/GameBoy)
  • Prince of Persia (1989: PC)
  • FaceBall 2000 (1990: GameBoy)
  • Doom (1993: PC)
  • John Madden NFL Football (1990: Genesis)
  • Sonic the Hedgehog (1991: Genesis)
  • Super Mario Kart (1992: Super NES)
  • Populous (1989: Amiga/PC)
  • Herzog Zwei (1991: Genesis)
  • Street Fighter II (1991: Arcade)
  • Myst (1993: Mac/PC)
  • Mortal Kombat (1992: Arcade/SNES/Genesis)
  • Virtua Fighter (1993: Arcade/32X)
  • Super Mario 64 (1996: Nintendo 64)
  • Tomb Raider (1996: PS/Saturn/PC/Mac)
  • Final Fantasy VII (1997: PS/PC)
  • Tony Hawk's Pro Skater (1999: PS)
  • The Legend of Zelda: Ocarina of Time (1998: N64)
  • Metal Gear Solid (1998: PS)
  • Half-Life (1998: PC)
  • Gran Turismo (1998: PS)
  • Parappa the Rapper (1997: PS)
  • Ultima Online (1997: PC)
Check it out here

Discussion >>
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Bethesda Softworks producer Gavin Carter gave a detailed interview to Gamebanshee.com about Oblivion.

In it he covers how long the game has been in development (since just after the release of Morrowind), the possibility of a multiplayer aspect, the areas currently being focused on by the devs, as well as new adversaries and A.I.:

The Oblivion bestiary is quite large and varied. You’ll see the return of old Elder Scrolls favorites, plus the addition of more than a few new critters to smash or sneak by, whatever your preference. One of our new favorite guys we’ve nicknamed “Codename: Billy.” He’s a really awesome variation on a popular creature from past Elder Scrolls games.

The combat AI has been rewritten from the ground up to take advantage of all the new options our improved combat system offers. Enemies will use their weapons effectively, block, dodge, and react to things like you getting blocked. If the fight is going poorly for them, they also have the ability to yield to you, depending on their attitude towards you and their confidence in winning the fight. You can choose to accept their yield, ending combat, or continue to the bitter end.

Read on

Link via Game Gossip

More info:
Official website
Todd Howard (Elder Scrolls executive producer) letter to the fans
Oblivion - Screenshots (22 Oct.)
Elder Scrolls IV Oblivion Being Developed (22 Sept.)
Discussion >>
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XBoxFrom Reuters:

Pandora's Cube, [Chunnie Wright, anti-piracy counsel to the ESA] said, sold $500 "Super Xbox" consoles, modified versions of Microsoft Corp.'s Xbox video game console, that had been modified to hold larger hard drives and play pirated games.

The modified consoles, some holding 15 or more games already copied to the hard drive, were on open display in the stores.

"They were burning games onto the hard drive and equipping the hard drive with copying software so that the average consumer could just go ahead and copy the software themselves," she said.

Read on

More info:
Boingboing: Feds raid DC gaming stores for modded Xbox consoles
Slashdot: Arrests Made Near D.C. Over Modded Game Consoles
Joystiq: Feds raid Xbox retailer
Engadget: Microsoft brings down the Federal hammer on modded Xbox consoles
Discussion >>
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Command & Conquer: Red AlertShacknews.com report that the Command & Conquer newsletter mentions a new Red Alert project:

Having said that, we have a MAJOR announcement to make and we are making it exclusively to our long time C&C fans. This announcement is not going out to the press and it won't appear on the EA website or anywhere else online. We are very proud to announce that the team that brought you Command & Conquer: Red Alert 2, Command & Conquer" Yuri's Revenge, and Command & Conquer: Generals has officially started work on our next project set in the Red Alert universe!

Link

Discussion >>
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Archives

Browse our archives:

Archive for this week:

18.12.04 Hearts of Iron 2 Demo
 Anarchy Online - Available Free
17.12.04 Call of Duty: United Offensive patch v1.51
 New CS: Source Map Released
16.12.04 Half-Life 2 - FilePlanet DM Map Pack #1
 Blizzard: Sale of WoW Property Illegal
 Steam Update Addresses HL2 Load Times
14.12.04 The Matrix Online Delayed
 ATI Catalyst 4.12 WHQL Official
13.12.04 New Final Fantasy VII: Advent Children Trailer
12.12.04 Funny HL2 Character pictures
 1up.com's 50 Most Important Games
 The Elder Scrolls IV: Oblivion Interview
 F.B.I. Raid Stores Selling Modded Xboxes
 New C&C: Red Alert In Development
 





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