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Garry's Half Life 2 mod was created to enable players of Valve's Half Life 2 to mess around with the physics engine side of the game. Garry developed the mod for such funny endeavours as:

position ragdolls so they look like they've had a baby?
fire a load of melons at a wall?
attach balloons to stuff?
spawn items from a menu?
homebrew a car crash?
play with depth of field blur?
make little jet cars?
make little motorized cars?
conserve fuel?
string a combine soldier up and fire dead babies at him?

Features

* Ragdoll Poser (First for a mod ever?)
* Spawn almost any item from Half-Life 2 using a menu
* Hacked in Depth of Field
* Rope objects and people together
* Weld objects and people together
* Add motorized wheels and control their speed
* Draw on the walls with the paint gun
* Balloon gun - they all float down here!
* Add gas cannisters and switch them on and off
* Place a camera and watch it on your HUD
* Shoot 100's of props out of your RPG
* Attach manhacks and scanners to objects and corpses




Version 6 of this popular mod is in the works, though Garry is remaining quite about its new features.

Download the current version 5 (2.8 Mb) here
Garry's mod - Half Life 2 Pics
Visit Garry's website here

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By Gary -  Digg this





I stumbled across an interesting article over at (H)ard|OCP that reviews the good and the bad sides to handing over a big wad of cash for an Nvidia SLI setup in your pc. They make light of the fact that SLI currently requires NVIDIA to write driver profiles for each game to support SLI and that not many games support this in the current day.

The bottom line is NVIDIA is going to have to kick it up several notches on the driver side if they want SLI to impact the marketplace. The optimal solution is to make it so SLI is completely transparent to games so they don’t have to create a profile for each game allowing SLI to “just work.” Unfortunately, this doesn’t seem to be the case, as NVIDIA has to test each game and determine if AFR or SFR works best and then make a driver profile. So, if that is what they have to do, then NVIDIA really needs to step it up. A whole lot.



Check out the full article over at (H)ard|OCP
SLI Velocity Raptor Gaming PC Wins Kick Ass Product Award
SLI Technology
Gainward makes dual SLI water cooled 6800 Ultras

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Nvidia have made available new beta Forceware drivers over at nzone in the form of 67.66 (the last build being 67.03 )

Release Highlights:

* Updated SLI support for all GeForce 6800 GPUs
* Enables PureVideo technology on GeForce 6 Series GPUs.*

Try out the new betas if you like here (13.3 Mb)

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ATI
ATI have released new Catalyst drivers for its Radeon line of graphics cards, named Catalyst 5.1. You can view the release notes here and read the list of bug-related fixes here.

CATALYST Windows XP 5.1 - Driver Download - High Speed Cable
Low Speed Dial-Up Download

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Counter-Strike: Source
As was previously expected, Counter Strike: Source has been updated to include bots and a bomb defusal map; de_tides. Simply restart Steam and it will automatically update itself.

* Added Counter-Strike bots. For a more detailed description, click here
* Added new bomb defusal map de_tides
* Updated version of de_cbble to allow bots to navigate ladders
* Updated version of cs_office. Fixes minor issue with projector
* Updated version of de_dust2 to allow 40 players
* Optimization to the way that dynamic props are checked. On higher end CPUs, this can result in more than a 5% total frame rate increase
* Fixed bug where players would get twice the normal money at the start of a round
* Weapon models are now checked at startup to make sure they are within limits for size
* Fixed a bug that would allow a player to throw two flashbangs at once
* Added “motdfile” cvar, which sets the filename for the message of the day on the server
* Fixed logic that will automatically kick players for killing hostage or being idle for a long time



Steam Announcment

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Nvidia
Nvidia have made available Forceware beta drivers 67.03 over at nzone. The previous release being 67.02.

Release Highlights:

The issues that some users have reported seeing when using the GeForce 6600 GT AGP are due to a driver bug which causes 3D corruption when this GPU is used with certain motherboards, most notably SIS motherboards. The fix is included in this release.

Enables PureVideo technology on GeForce 6 Series GPUs.



Remeber (of course) that these are beta drivers and come with no support from Nvidia. Only use them if you are experiencing problems with your current drivers (or if you're like me and just want to see if there is any performance gains) :)

Download them here (13.3 Mb)

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Archives

Browse our archives:

Archive for this week:

22.1.05 Garry's Half Life 2 Mod V.6 Coming Soon
19.1.05 NVIDIA's SLI Shortchanges Gamers?
18.1.05 ForceWare Release 65 Version: 67.66 Release
 ATI Catalyst Windows 5.1 Released
 Counter-Strike: Source Update Released
16.1.05 ForceWare Release 65 Version: 67.03 Download
 





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