Tag Archives: benchmark

December 7th is the day Futuremark kills your PC

3DMark 11

Set your calenders for December 7th. Futuremark will finally be ready to usher in a new era of PCs that were once considered fast, turned into snails. The next version of the Finnish company’s popular PC benchmark suite was delayed a few days back due to some bugs in the software. But it seems all that is in the past and any inconsistencies have been ironed out.

There will be a free version of the software for the average Joe to download, but it will contain advertisements, and lack some of the functionality of the more advanced version. But if you’re a hardware reviewer then I’m sure it’s worth splashing out $20 for the full program.

Full details and pre-ordering here.

Related:
3DMark 11 delayed, possible release in a few days
3DMark Vantage, world record broken. Who cares?
Overclocking the MSI N460 GTX Cyclone
AlienBEware: Why You SHOULD build Your Own Gaming PC
AlienBEware Episode V: The Wallet Strikes Back

Overclocking the MSI N460 GTX Cyclone

This mid-range card from MSI really packs a punch

Despite all my inner voices trying to persuade me this was a bad idea and I didn’t need to do it, I ended up venturing into overclocking for the first time. After reading up on how well these cards overclock and how easy the software makes it these days, that coupled with the fact that I can practically cool beers in my Cooler Master HAF 932 full-tower case, I figured I’d give it a shot. I wasn’t prepared for how easy it was to get this card stable at the overclock I attained.

Another reason to pair this card with the HAF 932 is the lack of a shroud on the Cyclone 460 leaves it open to all the incidental air flow coming from the gargantuan case fans.

The default specs for Nvidia’s GTX 460 are 675MHz on the core, 1350MHz on the shader clock and 3600MHz (effective) for the 1Gb of GDDR 5 VRAM. The MSI Cyclone comes with a small overclock, giving you a bump of 50Mhz on the core. With a little voltage increase I was able to bring the core to 925MHz, shader clock 1850MHz and 4200MHz (effective) for the VRAM.

This overclock, that more than past my expectations is completely stable under Furmark, Unigine’s Heaven benchmark, 3Dmark Vantage and Metro’s own benchmark tool. I have also stressed it with hours of gaming and it hasn’t crashed once. I got the core up to 950MHz at one stage but the drivers crashed on some of the test benchmarks so I settled on 900MHz.

I must also stress that even with this aggressive overclock in place, the card idles around 26 degrees while on the desktop, and even after a few hours in game it never goes over 52 degrees. Even after stressing it under benchmarking suites like Heaven and 3DMark Vantage the core temps never exceed 52 degrees.

If you want to know how well this card performs with the overclock (and without) then keep reading.

Test system:

CPU: Intel Core i7 950
Mobo: Asus P6X58D-E
GPU: MSI N460 GTX Cyclone
RAM: Corsair Dominator 3x2GB 1600MHz
HDD: Western Digital Caviar Black 6GB/S
PSU: Cooler Master Silent Pro M850

My overclock:

MSI Afterburner makes overclocking very straight forward

Drivers used for the benchmarks are the very latest from Nvidia, released only 3 days ago (260.99). The operating system is Windows 7 Home Premium 64 bit.

Metro 2033:

An average of 52 fps on High settings, tessellation enabled

THQ’s Metro 2033 makes formidable demands on today’s PC hardware, more so than probably any game released in 2010. This first-person shooter follows the story of Artyom, a young Russian male with a band of survivors living in an underground Metro station in Russia, after a Nuclear war. Humanity’s very existence is under threat by a new breed of predator.

The game comes with its own built-in benchmark tool so that’s what I used. With the graphics settings on very high and a resolution of 1920×1080 and tessellation enabled, it was a bit too much for the mid-range card. But just knocking the settings down to high made all the difference in the world. With settings on high and tessellation enabled I was able to achieve very fluid game-play.

As you can see from the graph above, the card with its overclock in place managed an average of 52 frames per second. Remember that’s with settings on high at a resolution of 1920×1080, with tessellation enabled and advanced physX disabled.

Enabling advanced physX doesn’t hamper the performance all that much, I was surprised to find. A very acceptable average frame-rate of 48fps is what I got in the benchmarks after re-running the test with physX.

To give you an idea of how much the card benefits from the overclock, 10 frames per second are lost on the benchmark when running the Cyclone 460 at the default settings.

Unigine Heaven:

Overclocking the Cyclone 460 gave a performace increase of 12 fps in Heaven

The overclocked card breezed through Unigine’s Heaven benchmark at a resolution of 1920 x 1080, with tessellation normal, shaders high, anisotropy x 4 with no AA. To give you an idea of fps gained, without the overclock in place I lost 12 frames-per-second in Unigine’s Heaven.

3DMark Vantage:

The overclocked Cyclone is within a stone-throw away from the GTX 480

21,137 is a pretty impressive score for the mid-range GTX 460. I chose performance mode with all the default options left alone, and a resolution of 1280 x 1024. With this overclock in place the Cyclone GTX 460′s performance is easily on par with the more expensive, hotter and louder GTX 470.

It still can’t touch the GTX 480 but it costs less than half the price of Nvidia’s current high-end GPU. When I add another MSI Cyclone to the mix for an SLI configuration, I have no doubt they will absolutely smoke the GTX 480, given how well these cards scale in an SLI configuration.

Without the overclock, 3DMark Vantage score was 18,728.

Conclusion:

Well what can I say, this card cost me less than 200 euro and it can easily handle Metro 2033 on high at HD resolutions. With the overclock in place an average of 10 frames per second is achieved in games, putting it right up there with the performance muscle of the GTX 470. If you have good air-flow in your case, MSI’s Cyclone edition of the GTX 460 will benefit from the air flow in your case, as it is an open design with no shroud. Even with an overclock so aggressive the card stays cool and never goes above 52 degrees while in game.

I cannot recommend this card enough. It can handle any game out there right now with ease. And given the fact that the GTX 460s have already come down in price, adding another card to the mixture at some point in the future will send your system into overdrive. If only 1 of these cards performs this well, I look forward to revisiting the benchmark suites with a second 460 in SLI.

If you’re in the U.K. you can snag the Cyclone for as low as 164.99 Pounds Sterling. For those in the U.S. Amazon.com have them listed for under $200.

Related:
AlienBEware Episode V: The Wallet Strikes Back
AlienBEware: Why You SHOULD build Your Own Gaming PC

To Nvidia Or Not To Nvidia?

To Nvidia Or Not To Nvidia?

Even the most ardent Nvidia fanboy would have to concede it has not been a great year for the green giant. First they are forced to delay their 400 Series by 6 months, then there are reports of large power consumption/heat issues with the Fermi range of GPUs. We then read of Nvidia posting a $141 million loss in its second fiscal quarter. Meanwhile ATI is stealing the spotlight with its top-end DX11 card -the HD5970, with reports of a Radeon 6000 series coming in November. It’s hard to know who to choose when you only have two companies making serious graphics chips for the pc gamer.

For anyone looking to build a beefy Directx 11 gaming rig, it can be sometimes hard to cut through the fog of corporation PR and market-speak. What it boils down to is which card performs the best. I have gathered together a small list of pc hardware gurus who benchmark graphics cards, processors, ram and motherboards. Many of them have Youtube accounts where they run through in detail all of the card’s pros and cons like:  power consumption, idle/load temperatures, cost, overclocking potential, driver stability etc. This will help you come to a decision as to which manufacturer/hardware is right for your particular rig.

  • 3DGameMan
  • Bit-tech
  • Anandtech
  • Trubritar
  • Tom’s Hardware
  • Ars Technica
  • Hardware Canucks
  • Tiger Direct Blog
  • Maxishine
  • Linus Tech Tips
  • Tech Spot
  • Guru3D
  • HardOCP
  • PC Perspective
  • Hot Hardware
  • Xbit Labs
  • Motherboards.org
  • Sharky Extreme
  • Extreme Tech
  • XS Reviews
  • PC Stats
  • Is there anyone I left out that you think is worth a mention? gary(at)igniq.com