The latest news from this year’s E3 is that Battlefield 3 will be hitting store shelves on October 25th of this year.
The 3rd instalment in the Battlefield series will be using a new gaming engine, Frostbite 2.0; which will have full support for DirectX 11 and 64-bit processors.
The game was 3 years in development and promises to be a true PC experience, with development set on taking advantage of modern 64-bit CPUs. It will also ship to PS3 and Xbox 360 simultaneously.
Dice is promising to “squeeze every bit” out of the ageing consoles to bring “a stunning looking game on the console”. But make no mistake about it, the PC version is going to be the Mothership as far as Dice and EA are concerned.
You can pre-order a retail copy for PC, Xbox and PS3 from Amazon.
In a recent interview with x360aNews, Dice’s Patrick Bach talks about the upcoming Battlefield 3; primarily the gameplay but also on a few key features that separate the PC version from the consoles.
The third instalment in the legendary Battlefield series is promising to push the PC envelope, taking advantage of 64-bit processors to fully realise their new gaming engine, Frostbite 2.0.
But Dice doesn’t want console gamers to feel like they’re getting left in the ditch. Despite the fact that Xbox 360 and PS3 hardware is over 6-years old, Dice is promising to “squeeze every bit” out of the ageing games machines to bring “a stunning looking game on the console”. But make no mistake about it, the PC version is going to be the Mothership as far as Dice and EA are concerned.
Battlefield 3 is slated for a release sometime in the 4th quarter of this year. You can pre-order for PC, Xbox and PS3 from Amazon.
That’s what it’s going take folks. In a short post over on the Battlefield blog they are asking for 1 million likes on the Battlefield Facebook page to unlock the latest trailer, which also includes producer’s commentary.
The sequel to 2005′s massively popular Battlefield 2 is coming to PC, Xbox 360 and PS3 in November and will feature an upgraded gaming engine, Frostbite 2.0; which will take full advantage of DirectX 11 and 64-bit processors. DirectX 9 is not supported so naturally you’ll need to be running Windows Vista/7.
You can pre-order the game now and unlock DLC which includes extra weapons, maps and vehicles. This offer will end upon the game’s release.
The year is 2014 and US Marines stationed along the Iranian and Iraqi border are trying to bring stability to the region.
In this fast-paced 2 minute trailer Dice gives fans a much more detailed glimpse at the realism of the Frostbite 2.0 engine powering the third iteration of Battlefield 3. A frantic rush through back alleys with dogs barking, and Marines trying to track down a chemical weapons site sets the scene for this latest trailer.
Battlefield 3 is coming to PC, Xbox and PS3 sometime this Autumn. Amazon is already taking pre-orders on the PC and console versions.
Over on the Battlefield blog, EA and dice have released the first trailer for Battlefield 3 with in-game footage. You get a short glimpse of game-play through the eyes of a US marine in Iraqi Kurdistan.
At only 44 seconds long the video is a bit of a tease but the graphics look pretty impressive. Battlefield 3 is of course based on the new Frostbite 2.0 gaming engine.
Also of note is EA’s pre-order incentive. Basically if you pre-order the limited edition now you’ll be eligible to receive the digital expansion pack ‘Back to Karkand’ when it is released. You can also pre-order the game from from Amazon.
This themed multiplayer expansion pack includes four legendary maps from Battlefield 2 boldly re-imagined with Frostbite 2 physics, destruction and visuals. Completing the package are classic Battlefield 2 weapons and vehicles, unique rewards, new achievements/trophies, and more.
With no firm release date set, all we know is that Battlefield 3 is coming to PC, Xbox and PS3 sometime in the Fall.
Over on the Battlefield Blog they have nailed down the release date for Battlefield Bad Company 2 Vietnam. Previously slated as “Winter 2010″, you can now set your calenders for December 21st!
If you’re planning on playing the expansion on PC (which you should..) you’ll also be happy to know that it will be available for PC download a little earlier than consoles.You will be able to snag it via Steam or the EA store on December 18th.
There is also news of VIP map-pack number 7 for BFBC2; this will roll out on the first of next month (tomorrow).
No, seriously — VIP Map Pack 7 goes live tomorrow! This is your chance to relive the awesomeness of fan favorite map Oasis, plus three more maps never before available in Battlefield: Bad Company 2 multiplayer. For a complete rundown of everything VIP Map Pack 7, here are some posts we prepared earlier.
Also: December 21. Save the date. That is when Battlefield: Bad Company 2 Vietnam will launch (December 22 for PS3 in Europe). If you prefer your battlefielding on PC, you can get a three day headstart on EA Store and Steam, where it will be available on December 18. Need a reminder on why you should be excited? Here’s our latest trailer. It has flame-throwers.
So. Who’s on for some serious VIP 7 multiplayer action tomorrow?
Note that in order to play VIP Map Pack 7, you need to update your game with Multiplayer Update 3. This update should be pretty automatic and straight-forward, but if you want more info on it, head to this blog post. For more info on Battlefield: Bad Company 2, visit the Official Site.
Over on the Battlefield blog they have announced the release of the 3rd multiplayer update for the PS3. The patch offers various tweaks and bug-fixes, and will be available for PC and Xbox shortly. All we know is they’re “working hard” on it and it should be ready “in the coming days”.
More patch info:
Acog and Red dot scope now equippable on MK-14 and G3.
Fixed a bug on PC where the G3 would do less damage than intended.
Reduced VADS push back and damage to balance it with the ZU23.
Fixed a bug where Vehicle Countermeasures would fail to remove tracer darts at high speed.
Reduced the reload time for Vehicle Countermeasures.
Slightly increased the AT4′s damage vs armor to emphasize its anti vehicle role while keeping it balanced vs armor.
Increased the AT4’s top speed and acceleration so users spend less time exposed when firing.
Increased the AT4′s splash damage so it competes with other AT weapons vs infantry. The AT4 still has the least splash damage of all AT weapons.
Reduced the splash damage of the Carl Gustav to bring it in line with other explosive weapons. The Carl Gustav still has the most splash damage of all AT weapons.
Increased the 1 shot kill range of the M95 body shot to counter its lower rate of fire.
Fixed a bug with the SVU that gave it better close range damage than other semi auto weapons.
Reduced all weapon damage to the MCOM by 50%.
Fixed a C4 vs MCOM exploit on Atacama Desert.
Fixed a bug with FOV when aiming the M1911.
Lowered the close range damage of the AN94 to highlight its long range role.
Increased the accuracy of the F2000 on the move to highlight its role as a mobile AR.
Increased the close range damage of the shotguns to give them a greater advantage vs slugs.
Slightly lowered the damage of the M60 to balance its accuracy advantage vs other LMGs.
Slightly lowered the damage of the MG3 at close range to balance it with other high rate of fire weapons.