As promised by the GPU maker 2 days ago, Nvidia’s Tom Petersen is back to show us all what was hiding inside that black and green box. Tada! It was the GTX 590. O.K. I’m sure most people with their ear to the ground already knew what to expect.
In this next YouTube video Peteren goes through in detail the technical specs of their new dual-GPU graphics card, and compares the design to previous dual graphics cards. You get to see the card in action with Crysis 2 and Homefront, and also how quiet the GTX 590 runs even while under full load.
If you’re contemplating buying one of these cards you can find the full list of specifications and features here.
Nvidia uploaded a very short video on their YouTube channel with the announcement of an upcoming “next generation” graphics card. According to Nvidia’s Tom Petersen this is “a top secret project we’ve been working on for the last 2 years.”
Since we already know the GTX 590 is coming on the 24th, it’s safe to say this is what’s inside that mysterious looking black and green box.
Nvidia today released new WHQL drivers. 266.58 promises quite a few performance gains for GeForce 400 and 500 GPUs. The new 265 family of drivers also adds support for the recently released GTX 570 and GTX 580 graphics cards.
Below is short summary of performance gains:
GeForce GTX 580:
Up to 7% in Battlefield Bad Company 2 (1920×1200 4xAA/16xAF)
Up to 12% in Battleforge (SLI 1920×1200 4xAA/16xAF Very High)
Up to 11% in Call of Duty: Modern Warfare 2 (SLI 1920×1200 4xAA/16xAF)
Up to 7% in Dirt 2 (SLI 1920×1200 4xAA/16xAF)
Up to 7% in Far Cry 2 (1920×1200 4xAA/16xAF)
Up to 5% in Just Cause 2 (1920×1200 4xAA/16xAF Dark Tower)
Up to 5% in S.T.A.L.K.E.R.: Call of Pripyat (SLI – 1920×1200 4xAA/16xAF)
Up to 9% in Stone Giant (SLI 1920×1200, DOF on)
Up to 8% in Unigine Heaven v2.1 (SLI 1920×1200 4xAA/16xAF)
Improves performance in Final Fantasy XI on GeForce 400 Series and 500 Series GPUs.
Adds ambient occlusion support for one of the most popular games of the year: Starcraft II: Wings of Liberty. Ambient occlusion improves the quality of lighting, shadows, and depth perception in many parts of the game. Learn more on GeForce.com.
The H55 platform somehow appeared at the end of 2009. It basically is a P55 platform with reduced capabilities (RAID for example), but with the ability to use the integrated Intel HD graphics unit on Intel Core i3 and Core i5 CPUs based in Clarkdale’s architecture. This way, you’re able to build an HTPC with very decent performance and a graphics processor capable of reproducing HD content and some very light gaming on a small case. While this kind of systems were interesting, it wasn’t as interesting as a Mini-ITX sized motherboard. Things finally changed when Zotac’s company finally decided to launch a Mini-ITX H55 platform capable of using Clarkdale’s processors and offering a PCI-e port to add raw gaming power to the PC; the H55ITX-A-E. Today, we’re testing its new successor, the H55ITX-C-E.
Benchmark Reviews recently tested similar products such as the ASRock Core 100HT and the GIGABYTE H55N-USB3 Motherboard. The first one is an all-in-one HTPC system, and it comes equipped with low power consumption parts. However, the H55N-USB3 received our Golden Tachometer award for being a beast inside a small package. The only cons we could manage to talk about were the not included WiFi module, no SATA 3 support, and a PCB which could give us some difficulties in the installation process. It seems Zotac has heard about this and improved their Mini ITX motherboard while adding USB 3-0 support to the H55ITX-C-E. Have a look at their retail’s package:
This is a guest article written by our content partners at Benchmarkreviews.com