In a short interview with PC Gamer id co-founder John Carmack enthusiastically hinted at a followup to RAGE.
RAGE is not due out until September 13th but it seems Carmack is already banking on its success. While discussing the various aspects of the post-apocalyptic shooter, Carmack spilled the beans about his plans for a sequel:
While we have corridor shooter maps in Rage, there’s much more to it. It has all of the driving and the exploration and the towns that come in..it doesn’t detract from the shooting at all. It can still be an incredibly fast, guns blazing action shooter, but when you’re taking a break from that you can kit yourself out with extra stuff. All of the towns, driving and exploration have turned out to be very beneficial to the game. I’m very excited for where we’ll go with this in Rage 2.
RAGE is going to incorporate id’s brand new gaming engine id Tech 5, which was first demonstrated at WWDC 2007. id Tech 5 will also be powering the 4th iteration of Doom, which is yet to get a release date.
The id co-founder and Doom 3 Lead Engineer is working with Space Adventures, the only company to have sent private citizens into space. The idea is to use Carmack’s giant brain to figure out a way of sending more citizens into space. In an interview with Wired Carmack talks of his enthusiasm for space travel and desire to get fellow gamers excited about the idea of celestial tourism.
I expect many action gamers see the appeal of supersonic velocities, extreme conditions and catastrophic failure modes — rockets and space are pretty cool. I keep (mostly) joking that one of these years we will fire up one of our vehicles out in the hotel parking lot, which would really make an impression. Richard’s tale of his trip to space by way of Russia is pretty epic and worth listening to even for people not interested in the small-scale space-development world that Armadillo lives in.
A recent announcement at QuakeCon by id has confirmed a release date for their upcoming post-apocalyptic shooter. Rage will be hitting American shelves on September 13th 2011 and Europe will see the game on the 15th. Kotaku reports that the Xbox 360 demonstration crashed, revealing that Rage has a few bugs to iron out – hence the announcement of a 13 month wait before the game goes gold.
John Carmack recently unveiled Rage on the iPhone 4 at QuakeCon. A lucky and enthusiastic crowd saw Carmack walk through a short level he pieced together to give people a feel of what can be achieved with the iPhone 4. The game ran at 60 fps, and although the detail from the iPhone version wouldn’t be enough to make you drool all over yourself, it certainly looks playable and is a good indicator of things to come in the not-to-distant future for iPhone users. Carmack also expressed his delight at how well the game looked and played on the iPad.
There is rumour that when shipped the game will also include an option to play at 30 fps to save on battery life, which is already one frown-upon aspect of Apple’s Phone. We’ll keep you posted on further developments as more info comes our way.
With everyone’s attention focused on id’s upcoming post-apocalyptic shooter, Rage, John Carmack has hinted there may not be a new franchise from the studio for at least a decade. Rage will be released sometime in 2011 with id’s new proprietary gaming engine id Tech 5.
The game was first demo’d back in 2007 at Apple’s WWDC and officially announced at QuakeCon ’07. You can snag a high resolution trailer from rage.com.
“We do already have more IPs than we can exploit,” he told OPM. “I doubt we’re going to do another IP. It’s scary to say it, but maybe not in the next decade even, because we want to support Wolfenstein, Doom and Quake – and hopefully we can add Rage onto that – and I don’t want five teams here. Three is scary enough.
“Obviously if Rage is a success then we’ll want to do a Rage 2,” he added. “If people love it, you want to give them more of it.”