The news isn’t surprising, but it’s still kind of a downer for Nintendo fans who thought they might have a chance to get lost in Oblivion.
Bethesda Softworks has officially said creating an Oblivion port on the console is “not possible.”
The word comes from Bethesda’s Peter Hines in an interview with Games Industry.biz. While Hines is enamored with the Wii, he says it just doesn’t have the right stuff for a game as visually demanding as Oblivion.
“It’s something we’d like to do, but unfortunately it’s not a very good fit with Oblivion. Oblivion is a very demanding game hardware-wise and in terms of graphics processing and raw horsepower. It’s not something the Wii was designed to do. They decided not to make the focus on raw horsepower but on interface and so forth. It’s a great console and many of us at Bethesda have one but I know that bringing Oblivion over is not possible – we’d have to do a whole new game.”
While I’m a huge Wii fan, I have to agree with Hines. The console just isn’t made to support games as driven as Oblivion. Still, it would be nice to see what Bethesda could cook up in terms of a different Wii title. It sounds like that’s not out of the question either.
“It’s something we’ve talked about, but I don’t think you could say we’re considering it. It’s not in our immediate future – maybe something we’ll look at somewhere down the road.”
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Labels: bethesda, Nintendo, oblivion, Wii
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